﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace FriendlyFire
{
    public struct MetaDataInfo
    {
        string album;
        string artist;
        int bitrate;
        string composer;
        string genre;
        string title;
        uint track;
        uint year;        
        int height;
        int width;
        string duration;
        long byteSize;

        #region Accessors
        public string Album
        {
            get { return album; }
            set { album = value; }
        }
        public string Artist
        {
            get { return artist; }
            set { artist = value; }
        }
        public int Bitrate
        {
            get { return bitrate; }
            set { bitrate = value; }
        }
        public string Composer
        {
            get { return composer; }
            set { composer = value; }
        }
        public string Genre
        {
            get { return genre; }
            set { genre = value; }
        }
        public string Title
        {
            get { return title; }
            set { title = value; }
        }
        public uint Track
        {
            get { return track; }
            set { track = value; }
        }
        public uint Year
        {
            get { return year; }
            set { year = value; }
        }
        public int Height
        {
            get { return height; }
            set { height = value; }
        }
        public int Width
        {
            get { return width; }
            set { width = value; }
        }
        public string Duration
        {
            get { return duration; }
            set { duration = value; }
        }
        public long ByteSize
        {
            get { return byteSize; }
            set { byteSize = value; }
        }
        #endregion
    }
}
